Build, Manage & Ship Playable Ads All in One Platform

Make My Playable unifies your entire playable ad workflow together - form development, iterations, client approvals, and multi-network exports so your team can ship high-performing playables in days, not weeks.

500+
Playables Delivered
15+
Ad Networks Supported
40%
Faster Iteration Cycles
Total Shipped
60+
Networks
12+
Score
2,840
Now Playing
Live
$ $ $ +100 +250 ★ BONUS 2,840 LVL 3 ❤️❤️❤️
Cute Pop
Casual-Hybrid
Level progress68%
Score
2,840
⚡ The Platform Shift

Playable Production Shouldn't Live in
Spreadsheets and Email Threads

Briefs in email. Feedback in Slack. Builds in Drive folders. Network specs in someone's head. Most teams manage their playable workflow together with tools that were never built to work together and every handoff costs time, clarity, and performance.

Make My Playable replaces the patchwork with a single platform purpose-built for playable ad production.

📧
Email Briefs
Lost in inbox threads, unclear specs
💬
Slack Feedback
Scattered comments, no version tracking
📁
Drive Folders
Builds everywhere, outdated assets
🧠
Network Specs
Hidden in docs, no automation
Features Overview

Everything You Need to Run
Playables at Scale

One platform for production teams, agencies, and brands from first brief to final export.

🎮

Playable Showcase

Custom Playable Development Storyboarding, ideation, asset development, and iterations; a bespoke service that delivers production - ready playables tailored to your game and KPIs.

📡

Multi-Network Export

Export network-compliant builds for every major ad network in one click. File-size limits, MRAID standards, and network-specific requirements are handled automatically.

📋

Project Management

Track every playable from brief to delivery. Milestones, statuses, assignments, and deadlines built around how playable production actually works.

🏷️

Brand Management

Organize work by brand. Keep creatives, assets, feedback, and delivery history neatly separated per client, with the access controls to match.

🤝

Partner Program

Built for agencies. White-label-ready workspaces, multi-brand management, and collaboration tools designed for teams serving multiple clients.

🔁

Iterations

Structured feedback and versioning made for creatives. Comment directly on the playable, compare versions side by side, and keep a complete revision trail.

🎮 Our Work

See What's Already Built.

Explore live, interactive playables created on the platform. Every demo runs right in your browser-tap, swipe, and play just like a real user.

🟣
Casual-Hybrid
Cute Pop
Meta · Google UAC
Live
🟢
Arcade
Hungry Hole
AppLovin · Unity
Live
🟠
Puzzle
Jewel Heist
Mintegral · Pangle
Live
🔵
Puzzle
Newponders
ironSource · Liftoff
Live
🔴
Arcade
Boulder Blaster
Moloco · Vungle
Live

From hyper-casual mechanics to mid-core gameplay teasers, our showcase covers the formats that perform: tutorial-style playables, mini-game loops, puzzle mechanics, endings with strong CTAs, and more. Filter by genre, mechanic, or ad format to find a starting point for your next playable.

Ad Network Exports
12+ networks

One Build. Every Network.

Stop maintaining a dozen build variants by hand. Export network-ready playables that automatically meet each platform's technical spec.

Meta
Google UAC
AppLovin
Unity Ads
ironSource
Liftoff
Mintegral
Moloco
Pangle
Vungle
Adikteev
Smadex

Let's build
something
players love.

Have a game ready for a playable ad? Share your idea, we reply within 24 hours.

🇬🇧
UK Office, Happy Potato Studio Ltd
Merlin House, Brunel Road, Reading, United Kingdom, RG7 4AB
Drop us a message

Be Part of the Soft Launch

Make My Playable is opening its doors to a limited group of agencies, studios, and brands. Early users get priority support, roadmap input, and first access to AI prompt development.

Request Early Access Book a Demo